DUBLIN--(BUSINESS WIRE)--Research and Markets (http://www.researchandmarkets.com/research/ffts39/4q_2011_united_kin) has announced the addition of IE Market Research Corp.'s new report "4Q.2011 United Kingdom Mobile Entertainment Market Forecast, 2008 - 2016: Total Revenues in the UK Mobile Multimedia Market to rise to $2.1 billion in 2016" to their offering.
United Kingdom Mobile Entertainment Market Forecast provides a comprehensive forecast of country-specific mobile entertainment usage among consumers. Together with this comprehensive dataset, you will get a PowerPoint presentation which provides you with an overview of key trends in the global mobile entertainment market.
Why you should buy this report:
This report provides answers to all of the following questions:
- What are the key trends in the global mobile entertainment market and in specific countries? How will this market grow over the next five years?
- Which region/country is experiencing the fastest growth in mobile entertainment usage in the world? What are the key trends in each region/country?
- Within the mobile multimedia industry, which segment is growing faster than others: Mobile Music, Mobile Gaming, Mobile Personalisation, Mobile TV, or Other Premium Content? How does this differ across regions/countries?
This report will be useful to:
- Mobile entertainment content providers
- Strategists and analysts at vendors responsible for mobile entertainment strategy development and business analytics
- Handset and device manufacturers in all areas of the telecommunications market that need strategy recommendations on key trends in the global mobile entertainment industry
- Financial analysts and portfolio managers covering firms in the mobile entertainment industry
- Consultants advising their clients on mobile entertainment markets
- Researchers who need to gain a better understanding of the global mobile entertainment market
Key Topics Covered:
Quarterly Historical Results & Annual Forecasts for: 2008 - 2016F
Total Mobile Multimedia Market Revenues ($ millions)
Mobile Music Revenue
Mobile Gaming Revenue
Mobile Personalisation Revenue
Mobile TV Revenue
Other Premium Content Revenue
Mobile Music
Total users (000s)
Retail Revenues ($ millions)
Wholesale Revenues ($ millions)
Average Revenue per User ($) [Retail Revenues Only, monthly]
Mobile Gaming
Total Users (000s)
Total Events (000s)
Mobile Gaming Revenues ($ millions)
Average Spend per Event ($)
Mobile Personalisation
Total Users (000s)
Ringtone Users (000s)
Ringbacktone Users (000s)
Wallpapers and Graphics Users (000s)
Paid Personalisation Events (000s)
Mobile Personalisation Revenues ($ millions)
Average Spend per Event ($)
Mobile TV
Total Users (000s)
Mobile TV Total Events (000s)
Mobile TV Revenues ($millions)
Average Spend per Event ($)
Other Premium Content
Total Users (000s)
Average Spend per Event ($)
Other Premium Content Total Events (000s)
Total Other Premium Content Revenue ($ millions)
For more information visit http://www.researchandmarkets.com/research/ffts39/4q_2011_united_kin
Source: IE Market Research Corp.