DUBLIN--(BUSINESS WIRE)--The "Toys and Games Retail - Market Summary, Competitive Analysis and Forecast, 2016-2025 (Global Almanac 2022)" report has been added to ResearchAndMarkets.com's offering.
The global toys & games market had total revenues of $96.4 billion in 2020, representing a compound annual growth rate (CAGR) of 1.3% between 2016 and 2020.
Sales through offline channels generated $68.2 billion, equivalent to 70.8% of the market's overall value and account for the largest proportion of sales in the global toys & games market in 2020.
Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market size (value 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. All market data and forecasts are represented as a consumer expenditure in retailers which includes sales taxes (e.g. VAT) and figures presented are in nominal terms (i.e., without adjustment for inflation) and all currency conversions used in the creation of this report have been calculated using constant 2020 annual average exchange rates.
- The global market declined by 6.7% in 2020 due to lockdown measures which were introduced to inhibit the spread of COVID-19.
Scope
- Save time carrying out entry-level research by identifying the size, growth, and leading players in the global toys & games market
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games market
- Leading company profiles reveal details of key toys & games market players' global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the global toys & games market with five year forecasts
Reasons to Buy
- What was the size of the global toys & games market by value in 2020?
- What will be the size of the global toys & games market in 2025?
- What factors are affecting the strength of competition in the global toys & games market?
- How has the market performed over the last five years?
- How large is the global toys & games market in relation to its regional counterparts?
Key Topics Covered:
1 EXECUTIVE SUMMARY
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Competitive Landscape
2 Introduction
2.1. What is this report about?
2.2. Who is the target reader?
2.3. How to use this report
2.4. Definitions
3 Global Toys & Games Retail
3.1. Market Overview
3.2. Market Data
3.3. Market Segmentation
3.4. Market outlook
3.5. Five forces analysis
4 Macroeconomic Indicators
4.1. Country data
Companies Mentioned
- Amazon.com, Inc.
- Lego AS
- Toys R Us Asia Ltd
- Walmart Inc
- Carrefour SA
- Smyths Toys Ltd
- Hamleys of London Ltd
- Alibaba Group Holding Limited
- Mastermind LP
- Target Corp
- Lotte Shopping Co., Ltd.
- Rakuten Group Inc
- bol.com bv
- Toonz Retail India Pvt Ltd
- JD.com Inc
- Otto GmbH & Co KG
- Koninklijke Jumbo BV
- El Corte Ingles SA
- Lazada Group
- Wal-Mart Canada Corp
- Big W
- Woolworths Group Limited
- Lidl Dienstleistung GmbH & Co KG
- PT. Matahari Putra Prima Tbk
- Lojas Americanas SA
- Reliance Retail Ltd
- Cnova NV
- Flipkart Internet Pvt Ltd
- Magazine Luiza SA
- Gwangju Shinsegae Co. Ltd.
- Coppel SA de CV
- Walmart de Mexico y Centroamerica
- Migros Ticaret AS
- Wesfarmers Limited
- Mirage Retail Group BV
- J Sainsbury plc
- Organizacion Soriana SAB de CV
For more information about this report visit https://www.researchandmarkets.com/r/g5liop