LONDON--(BUSINESS WIRE)--Technavio has been monitoring the casino gaming equipment market and it is poised to grow by $ 43.3 bn during 2020-2024, progressing at a CAGR of about 10% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment.
Although the COVID-19 pandemic continues to transform the growth of various industries, the immediate impact of the outbreak is varied. While a few industries will register a drop in demand, numerous others will continue to remain unscathed and show promising growth opportunities. Technavio’s in-depth research has all your needs covered as our research reports include all foreseeable market scenarios, including pre- & post-COVID-19 analysis. Download a Free Sample Report on COVID-19 Impacts
Frequently Asked Questions:
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What are the major trends in the market?
Liberal regulations introduced by several governments is a major trend driving the growth of the market. -
At what rate is the market projected to grow?
The year-over-year growth for 2020 is estimated at 9.70% and the incremental growth of the market is anticipated to be $ 43.3 bn. -
Who are the top players in the market?
Ainsworth Game Technology Ltd., AMATIC Industries GmbH, APEX pro gaming a s, Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology PLC, Konami Holdings Corp., Novomatic AG, Scientific Games Corp., and Universal Entertainment Corp., are some of the major market participants. -
What is the key market driver?
The expansion of casinos is one of the major factors driving the market. -
How big is the APAC market?
The APAC region will contribute 37% of the market share.
The market is concentrated, and the degree of concentration will accelerate during the forecast period. Ainsworth Game Technology Ltd., AMATIC Industries GmbH, APEX pro gaming a s, Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology PLC, Konami Holdings Corp., Novomatic AG, Scientific Games Corp., and Universal Entertainment Corp. are some of the major market participants. The expansion of casinos will offer immense growth opportunities. To make most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.
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Casino Gaming Equipment Market 2020-2024: Segmentation
Casino Gaming Equipment Market is segmented as below:
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Type
- Casino Tables
- Slot Machines
- Gaming Chips
- Video Poker Machines
- Others
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Geography
- North America
- APAC
- Europe
- South America
- MEA
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Casino Gaming Equipment Market 2020-2024: Scope
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The casino gaming equipment market report covers the following areas:
- Casino Gaming Equipment Market Size
- Casino Gaming Equipment Market Trends
- Casino Gaming Equipment Market Industry Analysis
This study identifies liberal regulations introduced by several governments as one of the prime reasons driving the casino gaming equipment market growth during the next few years.
Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Technavio’s in-depth research has direct and indirect COVID-19 impacted market research reports.
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Casino Gaming Equipment Market 2020-2024: Key Highlights
- CAGR of the market during the forecast period 2020-2024
- Detailed information on factors that will assist casino gaming equipment market growth during the next five years
- Estimation of the casino gaming equipment market size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the casino gaming equipment market
- Analysis of the market’s competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of casino gaming equipment market vendors
Table of Contents:
Executive Summary
Market Landscape
- Market ecosystem
Market Sizing
- Market definition
- Market segment analysis
- Market size 2019
- Market outlook: Forecast for 2019 - 2024
Five Forces Analysis
- Five forces summary
- Bargaining power of buyers
- Bargaining power of suppliers
- Threat of new entrants
- Threat of substitutes
- Threat of rivalry
- Market condition
Market Segmentation by Type
- Market segments
- Comparison by Type
- Casino tables - Market size and forecast 2019-2024
- Slot machines - Market size and forecast 2019-2024
- Gaming chips - Market size and forecast 2019-2024
- Video poker machines - Market size and forecast 2019-2024
- Others - Market size and forecast 2019-2024
- Market opportunity by Type
Customer Landscape
Geographic Landscape
- Geographic segmentation
- Geographic comparison
- North America - Market size and forecast 2019-2024
- APAC - Market size and forecast 2019-2024
- Europe - Market size and forecast 2019-2024
- South America - Market size and forecast 2019-2024
- MEA - Market size and forecast 2019-2024
- Key leading countries
- Market opportunity by geography
- Volume driver - Demand led growth
- Market challenges
- Market trends
Vendor Landscape
- Vendor landscape
- Landscape disruption
- Competitive scenario
Vendor Analysis
- Vendors covered
- Market positioning of vendors
- Ainsworth Game Technology Ltd.
- AMATIC Industries GmbH
- APEX pro gaming a s
- Aristocrat Leisure Ltd.
- Eclipse Gaming Systems LLC
- International Game Technology PLC
- Konami Holdings Corp.
- Novomatic AG
- Scientific Games Corp.
- Universal Entertainment Corp.
Appendix
- Scope of the report
- Currency conversion rates for US$
- Research methodology
-
List of abbreviations
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