DUBLIN--(BUSINESS WIRE)--The "Cloud Gaming Market - Forecasts from 2018 to 2023" report has been added to ResearchAndMarkets.com's offering.
Cloud gaming market is projected to witness a CAGR of 26.12% during the forecast period to reach a total market size of US$4.284 billion by 2023, increasing from US$1.065 billion in 2017.
Cloud gaming refers to a game that resides on a company server rather than on the gamer's device. The gamer enters the game by installing a client program that can access the server where the games are running. Gamer does not require any physical copies, updates, and backup as the game is stored on a cloud platform reducing the overall cost of playing the game.
Widespread availability of high-speed internet and increasing proliferation of mobile phones, televisions, laptops, and tablets are augmenting the demand for cloud gaming. Reduction in the access time as well as declining cost of purchasing games is further fuelling the demand for cloud gaming. Rising social media and growing number of mobile gamers will propel the market growth during the forecast period.
This research study examines the current market trends related to the demand, supply, and sales, in addition to the recent developments. Major drivers, restraints, and opportunities have been covered to provide an exhaustive picture of the market. The analysis presents in-depth information regarding the development, trends, and industry policies and regulations implemented in each of the geographical regions.
Companies Mentioned
- NVIDIA Corporation
- G-Cluster
- Playgiga
- Sony Corporation
- Amazon Web Services, Inc
- Ubisoft Entertainment
Key Topics Covered:
1. Introduction
2. Research Methodology
3. Executive Summary
4. Market Dynamics
5. Cloud Gaming Market By Platform
6. Cloud Gaming Market By Service Type
7. Cloud Gaming Market By Geography
8. Competitive Intelligence
9. Company Profiles
For more information about this report visit https://www.researchandmarkets.com/research/kcctj2/cloud_gaming?w=4