Nintendo Wins Patent Case Involving Wii System

Court Declares Wii System Does Not Infringe Two Patents

REDMOND, Wash.--()--On Dec. 22, Nintendo won a patent case in a federal court in Seattle. Judge Robert S. Lasnik found that Nintendo’s Wii system does not infringe two patents asserted against Nintendo by UltimatePointer, LLC. Judge Lasnik also found a number of UltimatePointer’s claims invalid, and decided, as a result of these decisions, that no trial is needed.

Judge Lasnik’s decision follows earlier decisions for Nintendo by Chief Judge Leonard Davis of the Eastern District of Texas, which occurred before the case was transferred to Seattle. Judge Davis similarly held that Nintendo did not infringe certain asserted claims and that others were invalid.

“We are very pleased with these decisions, which confirmed Nintendo’s position from the beginning – we do not, nor have we ever, infringed these patents,” said Richard Medway, Nintendo of America’s vice president and deputy general counsel. “The result in this case, once again, demonstrates that Nintendo will continue to vigorously defend its innovations against patent lawsuits, even if it must do so in multiple courts and commit significant resources to defend itself. Nintendo continues to support reform efforts to reduce the unnecessary and inefficient burden patent cases like this one place on technology companies in the United States.”

For more information about Nintendo, visit http://www.nintendo.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.2 billion video games and more than 673 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

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Contacts

GOLIN
Eddie Garcia
213-438-8813
egarcia@golin.com
or
Kristie Tomkins
213-438-8830
ktomkins@golin.com