LOS ANGELES--(BUSINESS WIRE)--Star Citizen™, the PC based space sim from legendary designer Chris Roberts, has crossed yet another major milestone in its crowd funding campaign. Roberts’ company, Cloud Imperium™ Games, announced today the campaign passed the $20 million mark in crowd funding. It’s an amount that’s been raised in less than one year — $10 million was raised in just the past 4 ½ months.
“It was not quite a year ago when we began our voyage with this incredible community,” said Roberts, Cloud Imperium CEO. “Honestly, we never dreamed we’d reach this point so quickly. It’s a testament to the passion that our backers have for space sims and PC gaming. We have the best community in all of gaming and they are literally taking part in helping us develop Star Citizen.”
Star Citizen’s crowd funding campaign is setting new standards in the way a community participates in a game’s development. “We are breaking new ground in community interaction,” said Roberts. “The fans are involved through feedback forums, polls and direct contact with our dev team, and all the while they are continuing to back our project even more and helping us put out the word about Star Citizen. Our backers are our sales force. It’s really quite liberating for us and for our fans who are helping us create the dream of a true AAA PC game without the restrictions of a publisher.”
Ahead for Star Citizen backers and fans are plenty of game updates including the unveiling of more ships, some surprise announcements coming at the one year anniversary of the game’s unveiling on October 10 and the highly anticipated dogfighting module scheduled in coming months. More Information on becoming a Star Citizen backer can be found at http://www.RobertsSpaceIndustries.com.
Star Citizen is a crowd funded game that officially launched on October 10 of 2012. Since that time Roberts’ company has raised more than $20 million from backers all over the world making Star Citizen the top ranking crowd funded project ever.
About Cloud Imperium Games
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries was founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Under Roberts’ leadership using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for its first game Star Citizen. Star Citizen is being marketed and launched via www.robertsspaceindustries.com. Cloud Imperium’s strategy is about customer acquisition through established game designer fan bases. More information about the company, including jobs and contact information can be found at www.cloudimperiumgames.com.
Star Citizen Assets – For a just released sizzle trailer go to https://www.youtube.com/watch?v=S0tLbWv5K60.
Star Citizen, Cloud Imperium and Roberts Space Industries are trademarks of Cloud Imperium Games Corporation. All other trademarks are the property of their respective owners.