IDC Anticipates a Video Game Console Rebound As New Platforms Arrive

FRAMINGHAM, Mass.--()--International Data Corporation (IDC) today published a new forecast on the video game console market, Worldwide Video Game and Entertainment Console Hardware and Packaged Software 2012–2016 Forecast (IDC #238426). The 71-page study details demand for Microsoft, Nintendo, and Sony game console hardware and associated physical game software in four global regions through 2016.

"The console ecosystem is in a state of flux since these platforms need to support an ever-growing array of non-gaming features and services at the same time that game distribution and monetization is moving in a digital direction," said Lewis Ward, research manager of IDC's Gaming service. "At the same time, it doesn't appear that alternative platforms — set-top boxes from cable companies, Web-connected smart TVs, and so on — are positioned to materially disrupt the trajectory of the 'big 3' console OEMs in 2013 or 2014. Discs will remain the console game revenue mainstay for years to come."

Key takeaways from the new forecast include:

  • In December 2012, PS3 system shipments eclipsed the number of Xbox 360's shipped worldwide, despite the PS3 launching a year later than the Xbox 360 (an estimated 77 million bundles versus approximately 76 million bundles shipped)
  • Nintendo's Wii U will find an audience; global bundle shipments will exceed 50 million by year-end 2016
  • The volume of packaged game discs shipped will decline an average of roughly 3% per year through 2016, as console spending shifts into digital channels

The Worldwide Video Game and Entertainment Console Hardware and Packaged Software 2012–2016 Forecast assesses and forecasts the following platforms: Microsoft's Xbox 360, Nintendo's Wii and Wii U, and Sony's PlayStation 3 and PlayStation 2. Demand for Microsoft's and Sony's next- or eighth-generation consoles is also forecast, based on a set of clearly defined assumptions. As such, and mainly due to the effects of digital distribution, eighth-generation console tie ratios will be approximately 25% lower than the tie ratios of seventh- or current-generation consoles.

"2011 and 2012 were tough for many console game disc developers and publishers," added Ward. "With the advent of eighth-generation consoles, starting with the Wii U, historical norms strongly imply that game disc revenue will stop bleeding in 2013 and rise substantively in 2014."

The regional breakdown includes North America, Western Europe, Japan, and a combined Rest of World (ROW). Console bundle and packaged game disc shipments, console installed bases, hardware and packaged software ASPs, total hardware and packaged software revenue, and total console gamers are some of the key metrics considered.

About IDC
International Data Corporation (IDC) is the premier global provider of market intelligence, advisory services, and events for the information technology, telecommunications, and consumer technology markets. IDC helps IT professionals, business executives, and the investment community to make fact-based decisions on technology purchases and business strategy. More than 1,000 IDC analysts provide global, regional, and local expertise on technology and industry opportunities and trends in over 110 countries. For more than 48 years, IDC has provided strategic insights to help our clients achieve their key business objectives. IDC is a subsidiary of IDG, the world's leading technology media, research, and events company. You can learn more about IDC by visiting www.idc.com.

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Contacts

IDC
Lewis Ward, 508-988-7927
lward@idc.com
or
Michael Shirer, 508-935-4200
press@idc.com

Release Summary

IDC today published a new forecast on the video game console market.

Contacts

IDC
Lewis Ward, 508-988-7927
lward@idc.com
or
Michael Shirer, 508-935-4200
press@idc.com