Research and Markets: 4Q.2011 Turkey Mobile Entertainment Market Forecast, 2008 - 2016: Total Revenues in Turkey's Mobile Multimedia Market to rise to $478 million in 2016

DUBLIN--()--Dublin - Research and Markets (http://www.researchandmarkets.com/research/d2fkl7/4q_2011_turkey_mob) has announced the addition of IE Market Research Corp.'s new report "4Q.2011 Turkey Mobile Entertainment Market Forecast, 2008 - 2016: Total Revenues in Turkey's Mobile Multimedia Market to rise to $478 million in 2016" to their offering.

Turkey Mobile Entertainment Market Forecast provides a comprehensive forecast of country-specific mobile entertainment usage among consumers. Together with this comprehensive dataset,you will get a PowerPoint presentation which provides you with an overview of key trends in the global mobile entertainment market.

Key Questions Answered:

- What are the key trends in the global mobile entertainment market and in specific countries? How will this market grow over the next five years?

- Which region/country is experiencing the fastest growth in mobile entertainment usage in the world? What are the key trends in each region/country?

- Within the mobile multimedia industry, which segment is growing faster than others: Mobile Music, Mobile Gaming, Mobile Personalisation, Mobile TV, or Other Premium Content? How does this differ across regions/countries?

This report will be useful to:

- Mobile entertainment content providers

- Strategists and analysts at vendors

- Handset and device manufacturers

- Financial analysts and portfolio managers covering firms in the mobile entertainment industry

- Consultants advising their clients on mobile entertainment markets

- Researchers

Key Topics Covered:

Quarterly Historical Results & Annual Forecasts for: 2008 - 2016F

Total Mobile Multimedia Market Revenues ($ millions)

Mobile Music Revenue

Mobile Gaming Revenue

Mobile Personalisation Revenue

Mobile TV Revenue

Other Premium Content Revenue

Mobile Music

Total users (000s)

Retail Revenues ($ millions)

Wholesale Revenues ($ millions)

Average Revenue per User ($) [Retail Revenues Only, monthly]

Mobile Gaming

Total Users (000s)

Total Events (000s)

Mobile Gaming Revenues ($ millions)

Average Spend per Event ($)

Mobile Personalisation

Total Users (000s)

Ringtone Users (000s)

Ringbacktone Users (000s)

Wallpapers and Graphics Users (000s)

Paid Personalisation Events (000s)

Mobile Personalisation Revenues ($ millions)

Average Spend per Event ($)

Mobile TV

Total Users (000s)

Mobile TV Total Events (000s)

Mobile TV Revenues ($millions)

Average Spend per Event ($)

Other Premium Content

Total Users (000s)

Average Spend per Event ($)

Other Premium Content Total Events (000s)

Total Other Premium Content Revenue ($ millions)

For more information visit http://www.researchandmarkets.com/research/d2fkl7/4q_2011_turkey_mob

Source: IE Market Research Corp.

Contacts

Research and Markets
Laura Wood, Senior Manager.
press@researchandmarkets.com
U.S. Fax: 646-607-1907
Fax (outside U.S.): 353-1-481-1716
Sector: Telecommunications and Networks

Contacts

Research and Markets
Laura Wood, Senior Manager.
press@researchandmarkets.com
U.S. Fax: 646-607-1907
Fax (outside U.S.): 353-1-481-1716
Sector: Telecommunications and Networks