DUBLIN--(BUSINESS WIRE)--Research and Markets(http://www.researchandmarkets.com/research/4b8812/global_augmented_r) has announced the addition of the "Global Augmented Reality (AR) Market Forecast by Product (HMD, HUD, Tablet PC, Smartphone) for Gaming, Automotive, Medical, Advertisement, Defense, E-learning & GPS applications (2011 - 2016)" report to their offering.
Mixed reality has been around for decades but has hit the market just a few years back. Virtual reality and augmented reality are a part of mixed reality. There has been a lot of research and development in this field and a number of prototypes were made for the various products and applications. This application was a very niche market some time back but the companies have realized the need for a new technology and are now leveraging the same to the consumers. A number of products are commercially available as of today and the market will witness an immense growth in the products and applications for augmented reality.
The research report deals with the current trends in the augmented reality applications market as well as the expected future trends in the same. The product life cycle of the products that support augmented reality is discussed with their future trends. The target applications of augmented reality are explained with an analysis of the highest attractive market. The report is segmented on the basis of products, applications, technology, and geography.
As of today, only 0.1% of the users are using augmented reality products in the total market of products under study. It is estimated that in the coming five years, 1% of the population will be using this application; which is an exponential rise in the overall market. As the market will grow up, many categories of application will incorporate augmented reality features; particularly in retail, travel, and gaming application. The world will witness the use of these applications across all domains.
The growth of the augmented reality applications market is expected to be exponential with the revenue growth from $181.25 million in 2011 to $5,155.92 million by 2016, at a CAGR of 95.35% from 2011 to 2016. The most attractive of all the segments is the smartphones segment; followed by the tablets, and so on. The major players that provide software for augmented reality are Metaio (U.S.), Wikitude (Austria), Zugara (U.S.), and Layar (The Netherlands).
Key Topics Covered:
- Introduction
- Executive Summary
- Market Overview
- Product Market
- Application Market
- Technology Market
- Geographical Analysis
- Competitive Landscape
- Company Profiles
Companies Mentioned:
- Acrossair
- Ar23D Agency
- Artoolworks Inc
- Artificial Life Inc
- Getfugu Inc
- Goldrun Llc
- Kooaba Ag
- Layar B.V.
- Liteye Systems Inc
- Metaio Gmbh
- Microvision Inc
- Ogmento Inc
- Qualcomm Incorporated
- Syndiant
- Tanagram Inc
- Total Immersion
- Vertigore
- Vuzix Corporation
- Whistlebox Inc
- Wikitude Gmbh
- Zenitum Inc
- Zugara Inc
- Others
For more information visit http://www.researchandmarkets.com/research/4b8812/global_augmented_r