Two Generations, One Ring and Three Dimensions – WWE® All Starsfor Nintendo 3DS Ships to Retail Outlets Throughout North America

WWE Enthusiasts, Platform Owners and Casual Fans Set to Explore Over-the-Top, Accessible and High Impact WWE Action Through 3D Gameplay Experience

AGOURA HILLS, Calif.--()--THQ Inc. (NASDAQ: THQI) today announced that WWE® All Stars is now available at North American retailers for the portable Nintendo 3DSsystem. Positioned to take WWE action to the third dimension with fun, fluid and furious arcade-style gameplay in a handheld format, including 3D graphics capabilities, two exclusive modes and a power-packed roster of colorful WWE Legends and prominent current-day WWE Superstars, WWE All Stars for Nintendo 3DS is available for the suggested retail price of US $39.99.

“With a huge roster of WWE Legends and current-day WWE Superstars, along with an original gameplay experience and incredible energy, WWE All Stars delivers an ideal gameplay experience for Nintendo 3DS,” said Danny Bilson, Executive Vice President, Core Games, THQ.

About WWE All Stars

A revolutionary new addition to THQ’s distinguished WWE videogame portfolio, WWE All Stars for Nintendo 3DS bridges generations of WWE fans and casual followers with a fun, intuitive and approachable 3D gameplay experience inside the handheld virtual ring. Delivering one of the greatest rosters ever assembled in a WWE videogame, WWE All Stars includes current-day WWE Superstars and legendary talent such as John Cena®, The Rock®, Andre the Giant, Big Show®, Triple H®, Bret “Hit Man” Hart, Ricky “The Dragon” Steamboat, The Miz®, Stone Cold Steve Austin®, Rey Mysterio® and the iconic “Macho Man” Randy Savage. In addition, WWE All Stars for Nintendo 3DS will offer players 13 WWE Superstars previously offered as downloadable content for its console counterparts, including “The Million Dollar Man” Ted DiBiase, “The American Dream” Dusty Rhodes, the Road Warriors, Mark Henry®, R-Truth and Chris Jericho®. Each star will boast a distinctive and highly stylized appearance, adding to the game’s overall spectacle, atmosphere and attitude.

With responsive, arcade-style controls, each WWE Legend and WWE Superstar will have a variety of grapples, attacks, combos, finishing and signature maneuvers to create the ultimate competitive and fast-paced 3D gaming experience that is easy to pick up and play while offering considerable depth for more advanced players. In addition, through four classes of competitor – Acrobat, Big Man, Brawler and Grappler – WWE All Stars provides players with WWE Legends and WWE Superstars who have distinct advantages and techniques, including specific combinations and unique abilities.

With WWE All Stars, the greatest matchups in WWE history haven’t happened yet – until now, thanks to Fantasy Warfare Mode. Players will pick a side – WWE Legends or WWE Superstars – and compete in a series of fantasy matches that pit WWE Superstars with similar personal or in-ring attributes against one another to determine the greatest of all time. Informative and engaging video packages produced by WWE set up each of the pairings and match objectives.

In addition, WWE All Stars for Nintendo 3DS will offer players two exclusive gameplay experiences with Gauntlet and Score Scramble Modes. In Gauntlet Mode, players will battle every WWE Superstar and WWE Legend on the roster to test their limits and achieve the ultimate in bragging rights. In Score Scramble Mode, players will be challenged to either reach a specific point total or to finish a timed match with the highest point total.

For more information on WWE All Stars, please visit wweallstars.com, facebook.com/WWEgames and twitter.com/WWEgames.

About WWE

WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming is broadcast in more than 145 countries and 30 languages and reaches more than 500 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mumbai, Shanghai, Singapore and Tokyo. Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

About THQ Inc.

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers, wireless devices and the Internet. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.

Nintendo 3DS is a trademark of Nintendo.

All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

THQ Forward-Looking Statements: The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the release and expected features of WWE All Stars for Nintendo 3DS and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Annual Report on Form 10-K for the fiscal period ended March 31, 2011 and subsequent Quarterly Reports on Form 10-Q, and particularly the discussion of trends and risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.

WWE Forward-Looking Statements: This news release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to maintaining and renewing key agreements, including television distribution agreements; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete and acceptance of the Company's brands, media and merchandise within those markets; our exposure to bad debt risk; uncertainties relating to regulatory and litigation matters; risks resulting from the highly competitive nature of our markets; uncertainties associated with international markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; risks associated with producing and travelling to and from our large live events, both domestically and internationally; the risk of accidents or injuries during our physically demanding events; risks relating to our film business and any new business initiative which we may undertake; risks relating to the large number of shares of common stock controlled by members of the McMahon family and the possibility of the sale of their stock by the McMahons or the perception of the possibility of such sales; the relatively small public float of our stock; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends, general economic and competitive conditions and such other factors as our Board of Directors may consider relevant.

Contacts

THQ/Global Communications
Jaime Jensen
818/871-5111
jaime.jensen@thq.com
or
THQ/Corporate Communications
Angela Emery
818/871-8650
angela.emery@thq.com
or
WWE
Kevin Hennessy
203/352-8657
kevin.hennessy@wwecorp.com

Contacts

THQ/Global Communications
Jaime Jensen
818/871-5111
jaime.jensen@thq.com
or
THQ/Corporate Communications
Angela Emery
818/871-8650
angela.emery@thq.com
or
WWE
Kevin Hennessy
203/352-8657
kevin.hennessy@wwecorp.com